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if I don't do something ridiculous each and every day, I start to itch. - Blather, Rinse, Repeat
July 28th, 2006
09:26 am

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if I don't do something ridiculous each and every day, I start to itch.
... whis is ripped from today's Penny Arcade Post. Looks like Loco Roco continues to explore what space in the rolling, colorful game niche that isn't taken up by The King of the Cosmos and his son's rolling Katamari.


Within 30 seconds of seeing Loco Roco, I figured it was Gish with a pastel (read: Katamari Damacy) skin. Since then, I've played a flash version of the game up on www.locoroco.com (which now doesn't seem to be available - thank you, Sony). It's a little quirkier than Gish, and awfully charming. Disturbingly charming, kind of like that fabric softener bear.


Huh - now there's a version you can download to your PSP. Er, download to your PC, and then copy to the memory stick in your PSP, which you've connected to your PC via USB. Free advice to Sony: HOW DO YOU TURN A ONE STEP PROCESS INTO ONE FIVE TIMES MORE COMPLEX? HOW IS IT THAT YOU'VE NOT BEEN PUT OUT OF BUSINESS 20 YEARS AGO? Maybe being able to download DIRECTLY to the PSP would be appreciated by your users. Remember the users?


Free advice to Steve Jobs: The Apple Branded iGame console. A sleek, white, round device hooked up to my TV and the internet? Downloadable games? EASE OF USE? It's money in the bank.

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From:chiabrit
Date:July 28th, 2006 04:44 pm (UTC)
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Is it more addicting that ChuChu Rocket back on the DC? Because if it is I owe it to my loved ones to steer clear of it.
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From:tsmaster
Date:July 28th, 2006 04:59 pm (UTC)
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Here's where I'm forced to surrender my gamer credentials - I never had a Dreamcast.

I'll let you know about the game in September, when it rolls out in the US. Or maybe later today, when I figure out how to play the demo on my PSP.
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From:rejemy
Date:July 28th, 2006 06:06 pm (UTC)
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http://en.wikipedia.org/wiki/Apple_Pippin

I guarantee Apple will not go down the game console road again. No game developer (other than Aspyr) is interested in developing games for the notoriously fickle Apple, whether it be for desktop computers or a console.
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From:tsmaster
Date:July 28th, 2006 10:22 pm (UTC)
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No game developer (other than Aspyr)

well, two niche developers I can think of are Battlefront and Spiderweb, both doing Mac games for a while, now.

The Battlefront guy offered me advice one of the last times we saw eachother - he told me to do cross-platform, because Mac users are starved for any sort of game - I wonder how many fringe companies are out there, that have been making mediocre games for the Mac, that'll dry up in this newfound "I'm a Mac, and I'm also a PC" world.
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From:ginsu
Date:July 29th, 2006 05:24 am (UTC)
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Not to mention WINE (or for OS X, DarWINE). Reportedly, WoW for Windows now works quite well under WINE. Then there are the rumors that Apple is integrating WINEesque functionality in Leopard, the next OS X, slated to be released late this year and therefore several years before Vista.

Add it up and it starts to look like you are already cross-platform.
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From:piehead
Date:July 28th, 2006 06:09 pm (UTC)
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I think Jobs is letting Nintendo handle it.
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From:tsmaster
Date:July 28th, 2006 06:21 pm (UTC)
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I'll be interested to see what Nintendo does after shooting themselves in the foot head with the Wii (pronounced doubleyou two, based on Nintendo's strong following in the tax preparation crowd).

I have heard good things about the DS's wireless configuration being painless, so maybe the Wii isn't doomed from day zero after all. The folks at Sony that let the PSP wireless configuration out the door need to be fired and fed live to wild animals, preferably at a corporate meeting. "This is what happens when you ship user interfaces that are hostile to the user."
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